Battlefield 2042 will see some big changes in its first official season – which, yes, will come about eight months after the game’s original launch – including a map overhaul, focusing on small player counts over and “knock down” one of the main game modes, Danger area.
In an update shared by DICE on Tuesday, the developer made a series of changes designed to “redirect [DICE’s] focus “to” build for joy, freedom, [and] for creativity at all points,” says creative director Lars Gustavsson.
As previously announced, DICE was “untagged” Battlefield 2042 from focusing on a 128 player experience and going to use smaller number of players in certain modes like Breakthrough and Conquest.
“The Conquest experience will sometimes have less Sectors and Capture points as we introduce new content and update some of our existing content,” DICE said in development update Battlefield Briefing. “This is a change that gives us greater control over the course and tempo of the battle, ensuring that you’re spending more time taking on positions and less time checking your phone while Wait for confirmation of taking pictures.
“In Breakthrough, the decision to move us to 64 players globally, helps us build more focused frontlines for engagement, and reducing player counts ensures that teams look tactically active. will find more opportunities and less chaotic resistance on the flanks. ”
Now available Battlefield 2042 players will likely switch to those modes, as DICE is “decreasing future growth” on Danger Zone, a mode introduced before launch as a mainstay for 2042 inspired by games like Escape from Tarkov and Hunt: Showdown.
“All of us on the team had big ambitions and high hopes for this new Battlefield experience throughout our development, but we were the first to raise our hand and admit that they didn’t find it. suitable house in Battlefield 2042 and that we would greatly benefit from leaving our focus and energy in the modes that we find you most attractive,” said the developer. DICE notes that it plans to keep the Danger Zones accessible, but “apart from addressing critical bugs and possible future oddities,” the developer will not create New content for the mode and future maps will not be supported in Danger Zone.
More details about Battlefield 2042Upcoming changes, including how the map is increasingly being overlayed, how player animations are changing, and how the Operator’s design is being updated, are available in Summary of Today’s Battlefield.