The games with the best fighting mechanics are usually rhythmic. As a player dodges, dodges, and swings his sword, it’s easy to get into a trench that matches the opponents you’re facing. RPG Sword of Symphony Take this to the next level by adding classic beats to your overly smooth swings as you battle against enemies inspired by musical notation.
We have music battles and more in Cool WIP, Polygon Weekly Summary belong to eye-catching clip and screenshots of works in progress. Each week, Polygon staff scour the internet for the most exciting games still under construction, to provide you with a sampling of the hottest projects coming out.
Read on to see a captivating diorama game with stunning environments and the most exhilarating zombies you’ve ever seen. There are also some other extras, such as an in-depth thread on how one developer created the silliest rag doll physics and a really neat bridge builder.
The smoothest tune you’ve ever seen
If you happen to be in love video game content on TikTok, you may have seen music-oriented RPGs, Sword of Symphony. Programmer Stephen Ddungu posted a clip show “remaining variant” enemies based on musical notation on Friday. The video shows what appears to be a perfect layout, a mix of gameplay and ideas. While it may seem like a particularly enjoyable play for a musician, the smooth and rhythmic combat combined with the unique soundtrack has put it high on the list of releases. my expectations. You can follow game updates on Ddungu’s Twitter account as as well as on the game’s website.
I’m ready to pack it all up and travel to this fictional town
Sometimes I see a game environment that stops my scrolling and lets me join the scene. This scene by Nick Carver is from a WIP named Spy-O-Ramas which, according to Carver, will be an “exploration game set in a series of interactive horrors.” Carver posted one of its vibrant scenes, and it doesn’t disappoint. The curves of the building and the pink tones just give this town a new and charming feel, making me want to sit down and have a cup of coffee there. There is no release date, but you can catch updates on Carver’s Twitter account.
This zombie is happy to see you
Normally, I associate zombies with slow, mindless movements, but this animation from indie developer Vin Hill gives new life to the monsters. In the clip, we can see a pixelated zombie trying to break the fence and reach another character. The contrast between crisp pixels and smooth background creates an eye-catching visual style. The clip is for a WIP called It’s been a long time and you can catch updates about Hill’s Twitter Page.
Rag Doll Physics Unpacked
A Wabbaboy developer posted an in-depth guide on how they approach the physics creation in their game, Witch. While there are details on nuts and bolts for developers, video is just a great collection Show off physics in an amazing masterpiece of experimental goofy hoaxes. As Wabbaboy explains, the characters’ bones stay in place but react using animations for fun effects. You can see more Wabbaboy themes and works on Twitter account.
Build and bend bridges in your spare time
We love one good game development tools here on Cool WIP. In this clip, developer Joyen shows a Procedural bridge builder. Not only can it be used to pave a bridge, but it can also be curved. When they demo it, you can see that the bricks and architecture are completely flexible in the new shape. It’s a small thing, but it’s all in the details.