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Portal with RTX updates the game with ray tracing

Portal fans will be able to see the test chambers of Aperture Science in a whole new light this fall, when Nvidia releases Portal with RTXAn updated version of the classic first-person platformer that brings trace graphics to the game.

Announced by Nvidia CEO Jensen Huang in Nvidia GTC . Keynote on Tuesday, Portal with RTX Nvidia said in a blog post. As for what exactly “full ray tracing” means, Nvidia says that the game will use ray tracing for every light and shadow it produces, as well as for indirect and global lighting; scattering light through volumetric effects such as fog and smoke; and reflections based on materials such as metal surfaces. More details are available in the blog post.

Portal with RTX will be available as free downloadable content to those who already own the original Portal, Nvidia announced. Presumably this only refers to people with Steam copies; Nvidia’s blog post links to a Steam List for Portal with RTX. Nvidia refers to it as a mod for the original game; Not sure if you can buy it? Portal with RTX separately, do not own copies of Portal. It’s worth noting that while the add-on’s name has “RTX” – a term Nvidia uses to market ray-tracing graphics cards and related technologies – the Steam page says. Portal with RTX will be “compatible with all ray tracing capable GPUs.”

Everything in Portal with RTX emit more light and reflect more light.
Image: Lightspeed Studios / Nvidia and Image: Lightspeed Studios / Nvidia

Nvidia says its in-house team of Lightspeed Studios has done it Portal with RTX by building on your experience, add ray tracing in Quake 2 and Minecraft. But Lightspeed has grown Portal with RTX uses a new tool, Nvidia RTX Remix, which Nvidia will release to the public for free. Nvidia describes RTX Remix as a “modification platform” that “can add ray-tracing with just a few clicks and gives modders the tools to create ambitious remakes, right out of the box.” even for games that were previously unmodifiable.”

Lightspeed did a lot of work to re-imagine Portal with ray tracing, including an attempt to add textures to the walls so that light interacts with them more. “For surfaces, if they’re flat, like most games back in 2007, the light won’t react realistically,” Nvidia said. “In the process of redoing each PortalOur surface materials introduced details, such as protrusions, divisions and studs, allowing light to pass through them precisely, reflecting light, creating new shadows and produce precise reflections. “

Portal with RTX Partially designed as a showcase GeForce RTX 40-series graphics card which Nvidia also announced on Tuesday. It will therefore launch with support for DLSS 3, the latest version of Nvidia’s proprietary image reconstruction technology, which requires the aforementioned GPUs to function. Portal with RTX scheduled for release in November – 15 years after the original game launched and the same month as the RTX 4080 is set to launch.

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