Game

The destructive arenas of the finals and the Gloo gun look unbelievable

Final is an upcoming free-to-play first-person shooter developed by Embark Studios, which previously revealed that they are working on a free-to-play first-person shooter. Arc Raiders. Both games couldn’t have looked more different, though, with The Finals leaning more towards the mining-focused gameplay of something like Escape from Tarkov or Hyenas, but with a bit of environmental destruction, unlike the others. What is seen in the Battlefield series.

At a preview event, I got to see some of The Finals games and heard The Finals creative director Gustav Tilleby talk about the game. The final round sees teams compete on a case they need to extract before the other teams. With each extraction, a new instance is added to the map and the process repeats, with the team that tops the leaderboard at the end of the match winning. As seen in the gameplay reveal trailer, The Finals features fast-paced action and highly destructive environments, allowing you to create new lines of sight, drop rooftops on unsuspecting enemies or even destroy entire buildings that stand in your way.

Now playing: The gameplay trailer finally revealed

“The vision was to create a team-based first-person shooter that pushes the dynamism and destructiveness of environments and player freedom to the limits of what is possible,” said Tilleby. ,” Tilleby said. “That’s what we set out to do. So we wanted to build a game that gives players the tools to interact, change, and fully utilize the world as they play. So it’s a shooter – it’s a game where aiming and shooting are important.But it’s also a game where the player can use the environment and adapt to the changes of the environment. will succeed.”

In The Finals, you can completely customize your character’s appearance and the abilities they have. During the presentation, I saw various body types and heights, as well as mascot, female and androgynous characteristics. The presentation doesn’t quite deliver on what players can expect, but from what I’ve seen, I’m hopeful that The Finals will have an inclusive service. The devs are even more vague about what kind of hero abilities you’ll be able to apply to your character, although Tilleby did mention making the characters geared towards stealth or human killing. objects that destroy buildings as an example.

The main idea of ​​the game is that you are playing as a participant in a virtual game show, and so you are customizing your appearance with sponsorship or winnings from sponsors. friends from previous rounds in the competition. “It’s an ultimate brutal experience, where you and your teammates fight for fame, wealth and the favor of generous seasonal sponsors,” said Tilleby. “And our inspiration comes from many places – everything from Formula 1 to American Gladiators and Smash TV. And, if you’re familiar, that old video game is the Arnold Schwarzenegger movie, The Running Man and the Smash TV. more recent influences like the Squid Game.”

No subtitles provided

The most interesting thing seems to be the role-playing sim elements of The Finals. The game features a gun that shoots white blobs very Reminiscent of Prey’s Gloo Gun, it even allows you to build roads and ruined structures, as well as create temporary bridges and platforms between buildings. Objects in the environment seem to react to whatever’s going on, so more explosive and flame-based weapons can cause items like furniture to catch on fire and the flames will spread as they go. want to burn. You can interact with almost all objects in some way, including choosing many of them to use as makeshift weapons. Plus, there’s an entire aspect of environmental destruction, with buildings crumbling in blocks that look like they’re real.

Honestly, being an online multiplayer game, I can’t quite figure out how The Finals would work. Currently, the default mining mode will have 12 players divided into four teams of three. With multiplayer running around destroying buildings, picking up and using any number of items, and seemingly being able to create anything they want with the same degree of freedom that Prey’s Gloo Gun lets, how does this game not crash midway through its eight-minute matches? But the team seems pretty confident that there won’t be any problems.

“One of our key innovations that we bring to The Finals is our own server-side motion and destruction, where motion and destruction don’t happen on the client side of the game; it runs on the server,” Tilleby said. “And this means that platforms move and the actual collapse of entire buildings is possible as our players are running around. Service-side movements and destruction is possible. It’s really been something we’ve been chasing for a long time. And in the multiplayer space specifically, it opens up a lot of possibilities. So it’s like a holy grail that we’ve been chasing for a while. long time. “

No subtitles provided

Tilleby added that the team wanted The Finals to be a game that rewards visualization, in the same way a role-playing sim would do, where “if you think something should work, it probably will. .” Without actually playing the game, I can’t say for sure if The Finals has what it takes to hold its own in the shooter market, a genre already dominated by the likes of Call of Duty. , Fortnite, Apex Legends, Valuable substanceand Rainbow Six Siege. But this focus on player intuition sounds pretty cool, and I think it could be the game’s saving grace if Embark Studios succeeds.

The closed first public beta of the Finals will begin on September 29 and continue until October 3. You can sign up for a chance to play through. Steam. The game is scheduled to launch on Xbox Series X | S, PS5 and PC.

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