Real play the performance of Dungeons & Dragons and other role-playing games has become popular over the past decade, expanding from podcasts and simple player artboards on Twitch and YouTube to elaborate costumes and sets. But the team at Corridor Digital are taking their D&D game even further, using the kinds of virtual sound effects used in modern video games, movies like Avatar 2and TV shows like Mandalorian. On Sunday, it published a behind-the-scenes look at the process.
The core of Son of a Dungeon Season 2, as you might have guessed, is a giant green screen that technicians use to project different environments on top. However, the environments are actual pieces of the countertop topography that the team at Dwarven Forge. Corridor then use optical measurement to create terrain as a bunch of digital assets inside Unreal Engine 5. The goal is to recreate the events that took place during the session as if the players had been scaled down and placed on the table. It’s not a live action movie; more like Baby, you scared the kids. The effect is captivating.
While you can watch some of the make-up on YouTube, the entire series is available through Corridor’s subscription service, which provides 14 days trial before switching to a $3.99 monthly subscription.